initial commit with yet again adjusted .gitignore... thank you visual studio

This commit is contained in:
DrFrugal 2024-01-22 02:31:32 +01:00
parent 3126d5cc35
commit 44d62a33a0
34 changed files with 2384 additions and 6 deletions

4
.gitignore vendored
View File

@ -35,12 +35,16 @@
# Debug/Release/x64 folder # Debug/Release/x64 folder
/Debug/ /Debug/
/Hook/Debug/ /Hook/Debug/
/Hook/x64/Debug/
/Launcher/Debug/ /Launcher/Debug/
/Launcher/x64/Debug/
/GhidraParser/Debug/ /GhidraParser/Debug/
/GhidraParser/x64/Debug/
/Release/ /Release/
/Hook/Release/ /Hook/Release/
/Launcher/Release/ /Launcher/Release/
/GhidraParser/Release/ /GhidraParser/Release/
/GhidraParser/x64/Release/
/x64/ /x64/
# Visual Studio # Visual Studio

View File

@ -0,0 +1,402 @@
#include <thread>
#include <chrono>
#include <algorithm>
#include <fstream>
#include <iostream>
#include <queue>
#include <regex>
#include <string>
#include <unordered_map>
#include <map>
#include "GhidraParser.hpp"
std::string file_path;
bool dbg;
bool dbg_prnt_invld_only;
bool use_all = false; // 46 invalid parses
FunctionInfo fi;
std::string func;
std::smatch match;
std::string lua_type;
int lua_index;
int out_index;
std::regex lua_push_regex(R"(lua_push(.+?)\()");
std::regex usage_validity_regex(R"(Usage: .+?\((.*?)\))");
std::unordered_map<std::string, FunctionInfo> fmap;
std::string get_varmap_info(std::map<int, std::vector<std::string>> varmap)
{
if (varmap.size() == 0) return "()";
std::string str = "(";
for (auto &[key, values] : varmap)
{
for (auto &value : values)
{
str += value + "/";
}
str = str.substr(0, str.length() - 1);
str += ", ";
}
str = str.substr(0, str.length() - 2);
str += ")";
return str;
}
int parse_int(std::string input)
{
try
{
if (input.starts_with("0x")) return std::stoi(input, 0, 16);
return std::stoi(input);
}
catch (std::invalid_argument e) {}
return -1; // couldn't parse; -1 is used for dynamic return
}
void pdbg(std::string msg)
{
if (!dbg) return;
std::cout << msg << '\n';
}
void pfi(FunctionInfo& fi)
{ // print FunctionInfo
char endl = '\n';
std::cout << std::format("{:X}", fi.address) << " " << fi.func << (fi.valid_parse ? "" : " (invalid)") << endl;
if (!fi.usg.empty()) std::cout << fi.usg << endl;
if (fi.param_in_cnt == -1) std::cout << "in: dynamic" << endl;
else std::cout << "in: " << (fi.param_in_cnt == 0 ? "0" : std::to_string(fi.param_in_cnt) + " " + get_varmap_info(fi.param_in)) << endl;
if (fi.param_out_cnt == -1) std::cout << "out: dynamic" << endl;
else std::cout << "out: " << (fi.param_out_cnt == 0 ? "0" : std::to_string(fi.param_out_cnt) + " " + get_varmap_info(fi.param_out)) << endl;
for (auto &error : fi.parse_errors) std::cout << error << endl;
std::cout << std::endl;
}
bool process_varmap_regex(std::map<int, std::vector<std::string>> *varmap, std::string line, std::regex* regex)
{
bool found = false;
while (std::regex_search(line, match, *regex))
{
found = true;
lua_type = match[1];
if (lua_type == "lstring") lua_type = "string"; // lstring is a string!
if (lua_type == "fstring") lua_type = "string"; // frsting is a string!
if (regex == &lua_push_regex)
{ // push parsing uses a global index starting with 1
//if (lua_type == "nil") return false; // skipping lua_pushnil
lua_index = out_index;
out_index++;
}
else lua_index = parse_int(match[2]);
if (lua_index == -1)
{ // -1 means there wasn't a literal used for accessing the index, so i can not parse it
if (regex == &lua_push_regex) fi.param_out_cnt = -1;
else fi.param_in_cnt = -1;
return found;
}
(*varmap)[lua_index].push_back(lua_type); // always push lua type for now
//if (varmap->count(lua_index) == 0) (*varmap)[lua_index].push_back(lua_type); // new entry
//else if ((*varmap)[lua_index] != lua_type)
//{ // already got an entry, check if it has the same type
// fi.parse_errors.push_back("parameter type mismatch for index " + std::to_string(lua_index) + " - " + (*varmap)[lua_index] + " vs " + lua_type);
//}
line = match.suffix();
}
return found;
}
void chk_vld(FunctionInfo* fi)
{ // check validity of parsed info - default value is false, so i simply return if invalid
bool valid = true;
if (fi->parse_errors.size() > 0) valid = false; // any parsing errors occurred
if (fi->param_out_cnt != -1 && fi->param_out_cnt != fi->param_out.size())
{
fi->parse_errors.push_back("output param mismatch between found number of return values (" + std::to_string(fi->param_out_cnt) +") and lua_push* calls (" + std::to_string(fi->param_out.size()) + ")");
valid = false;
}
if (fi->param_in_cnt != -1 && !fi->usg.empty())
{ // do extra check against usg string
std::string usage_params;
if (std::regex_search(fi->usg, match, usage_validity_regex))
{
usage_params = match[1];
if (fi->param_in_cnt == 0 && !usage_params.empty())
{
valid = false;
fi->parse_errors.push_back("input param count does not match usage string");
}
else
{
int comma_cnt = 0;
for (auto ch : usage_params) if (ch == ',') comma_cnt++;
if (fi->param_in_cnt != comma_cnt + 1)
{
valid = false;
fi->parse_errors.push_back("input param count does not match usage string");
}
}
}
else fi->parse_errors.push_back("usage string malformed"); // if the usg string is malformed, do not consider it for validity
}
if (fi->param_in_cnt > 0)
{ // check if input param indexes are in order
for (int i = 1; i <= fi->param_in_cnt; i++)
{ // lua indexes start with 1
if (!fi->param_in.contains(i))
{
fi->parse_errors.push_back("input param index not in order");
valid = false;
break;
}
}
}
fi->valid_parse = valid;
}
void sort_prune_varmap(std::map<int, std::vector<std::string>> *varmap)
{
for (auto &[lua_index, lua_types] : *varmap)
{
lua_types.erase(std::unique(lua_types.begin(), lua_types.end()), lua_types.end());
std::sort(lua_types.begin(), lua_types.end());
}
}
__forceinline bool ln_is(std::string &ln, int idx, const char* lk_for)
{
int len = strlen(lk_for);
return ln.length() - idx > len && ln.substr(idx, len) == lk_for;
}
void smp_ln_proc(std::string &ln, int i)
{
}
int main()
{
/*
* PARSING RULES
* lua_is* calls can occur in if-lines
* lua_to* calls can occur in if-lines
* lua_push* calls can NOT occur in if-lines
* lua_push* calls are not called with an index as param, unlike lua_is* / lua_to* - the index is inferred by the order of calls
* lua_push* calls can occur in branch structures (if/else, switch) - they must only be considered in one of them
* wow functions return the number of outputs - 0 when they error or there are none; consider any non-0 return as the real number of outputs
* wow functions may return a dynamic number of outputs - there is no way to parse this into a single result
* skip scanning for the usg string if it already has been encountered in the function, there can only be 1
* skip scanning for input params, if unparsable index (not into int) has been found for lua_is* or lua_to* (dynamic inputs)
* skip scanning for output params, if unparsable index (not into int) has been found for lua_push* (dynamic outputs)
* skip scanning for output params, if returns with different non-0 values have been found (or it can not be parsed as int)
*/
if (use_all)
{
dbg = true;
dbg_prnt_invld_only = true;
file_path = R"(C:\Users\alphaomega\Documents\Wow.exe.c.txt)";
}
else
{
dbg = true;
dbg_prnt_invld_only = false;
file_path = R"(C:\Users\alphaomega\Documents\Wow.exe.c.test.txt)";
}
auto tstart = std::chrono::high_resolution_clock::now();
std::ifstream source_file(file_path);
if (!source_file.is_open())
{
std::cerr << "Unable to open file " << file_path << std::endl;
return 1;
}
//std::regex return_regex(R"(^\s+?return\s+([^;]+);$)");
//std::regex usage_regex(R"(^.+"(Usage: [^;]+)N{0}"\){0,1};$)"); // N{0} is just a workaround, since )" in the raw string would terminate it immediately
std::regex usage_regex(R"(,"(Usage: [^;]+)N{0}"[, \)])"); // N{0} is just a workaround, since )" in the raw string would terminate it immediately
//std::regex lua_is_regex(R"(lua_is(.+?)\(L,(.+?)\))");
//std::regex lua_to_regex(R"(lua_to(.+?)\(L,(.+?)[,\)])");
std::regex lua_is_regex(R"(lua_is(.+?)\()");
std::regex lua_to_regex(R"(lua_to(.+?)\()");
//bool found_return_after_push;
std::string skp_push_utl = ""; // skip push parsing until this line has been reached
std::string lp_utl = "";
std::map<int, bool> push_track;
bool in_func = false;
bool enc_usg = false; // encountered usg
uint ret_val; // return value
bool is_if_ln;
std::string ind; // indent
std::string ln; // line
while (std::getline(source_file, ln))
{
{ // check for lines which can instantly be discarded
if (ln.empty()) continue; // skip empty lines
if (ln.starts_with("/*")) continue; // skip comment lines
}
if (!in_func)
{ // searching for next function
if (ln.starts_with("// ADDRESS - "))
{ // found address ln - create new FunctionInfo
fi = {};
fi.address = parse_int(ln.substr(13));
out_index = 0;
enc_usg = false;
skp_push_utl = "";
lp_utl = "";
push_track = {};
continue;
}
if (ln.starts_with("uint lua_wow_"))
{ // found ln with function signature
fi.func = ln.substr(13, ln.find_first_of("(") - 13); // get part of real function name
in_func = true; // start function parsing from now on
continue;
}
}
else
{ // processing current function
if (ln == "}")
{ // end of function found
in_func = false;
if (fi.param_in_cnt == -1) fi.param_in.clear();
else fi.param_in_cnt = fi.param_in.size();
if (fi.param_out_cnt == -1) fi.param_out.clear();
sort_prune_varmap(&fi.param_in);
chk_vld(&fi);
fmap[fi.func] = fi;
//pdbg("# END OF " + fi.func);
continue;
}
is_if_ln = false;
int i = 0;
while (i < ln.length())
{
if (ln[i] != ' ')
{
ind = ln.substr(0, i);
break;
}
i++;
}
switch (ln[i])
{
case 'c':
case 'd':
if (ln_is(ln, i, "case ") || ln_is(ln, i, "default:"))
{
if (push_track[ind.length() / 2]) skp_push_utl = !skp_push_utl.empty() ? skp_push_utl : ind + "}";
else push_track[ind.length() / 2] = false; // only execute if a previous case didn't already contain a push
break;
}
break;
case 'i': // check for if
if (ln_is(ln, i, "if "))
{ // enough characters left to be if statement
is_if_ln = true;
push_track[ind.length() / 2] = false;
break;
}
break;
case 'e':
if (ln_is(ln, i, "else "))
{ // enough characters left to be if statement
if (push_track[ind.length() / 2]) skp_push_utl = !skp_push_utl.empty() ? skp_push_utl : ln[ln.length() - 1] == '{' ? ind + "}" : "\1";
break;
}
break;
case 'g':
if (!fi.param_out.empty() && ln_is(ln, i, "goto "))
{
skp_push_utl = !skp_push_utl.empty() ? skp_push_utl : ln.substr(i + 5, ln.length() - i - 6) + ":";
break;
}
break;
case 'r': // check for return
if (fi.param_out_cnt == -1) break; // this function has a dynamic number of outputs, no need for further processing
if (ln_is(ln, i, "return "))
{ // enough characters left to be the simplest return
ret_val = parse_int(ln.substr(i + 7, ln.length() - i - 8));
// check if already encountered return value (except 0) matches; dynamic if not
if (ret_val != 0)
{ // TODO probably need to check if i am currently skipping push
fi.param_out_cnt = (fi.param_out_cnt == 0 || fi.param_out_cnt == ret_val) ? ret_val : -1;
if (ret_val == fi.param_out.size())
{ // found a return statement and return value matches output param count
skp_push_utl = !skp_push_utl.empty() ? skp_push_utl : "\1skip2end";
}
}
break;
}
break;
}
//pdbg(ln);
//pdbg(ind + "<-");
if (!enc_usg)
{ // usage string can only occur once anyway
if (std::regex_search(ln, match, usage_regex))
{ // found usg string
fi.usg = match[1];
size_t found = -1; // so the first find uses 0 through the increment
while ((found = fi.usg.find("\\\"", found + 1)) != std::string::npos) fi.usg.replace(found, 2, "\"");
enc_usg = true;
skp_push_utl = !skp_push_utl.empty() ? skp_push_utl : "\1"; // sometimes lua_pushfstring is used before lua_error; do not consider this an output!
}
}
if (fi.param_in_cnt != -1)
{
process_varmap_regex(&fi.param_in, ln, &lua_is_regex);
process_varmap_regex(&fi.param_in, ln, &lua_to_regex);
}
if (fi.param_out_cnt != -1 && skp_push_utl.empty())
{
if (process_varmap_regex(&fi.param_out, ln, &lua_push_regex))
{
int lvl = is_if_ln ? ind.length() / 2 : (ind.length() - 2) / 2; // do not subtract 1 block level, if this was a simple if line
while (lvl >= 1)
{ // if a push was found, track it for this and all lower block levels
push_track[lvl] = true;
lvl--;
}
}
}
if (!skp_push_utl.empty())
{
int i = 0;
}
if (skp_push_utl == ln)
skp_push_utl = ""; // reset skip since line has been reached now
if (skp_push_utl == "\1")
skp_push_utl = ""; // reset temporary skip which was used for 1 line
}
}
auto tend = std::chrono::high_resolution_clock::now();
auto duration = duration_cast<std::chrono::milliseconds>(tend - tstart);
int cnt_invalid = 0;
int cnt_total = 0;
for(auto &[name, fi] : fmap)
{
if (dbg && (!dbg_prnt_invld_only || !fi.valid_parse)) pfi(fi);
cnt_invalid += fi.valid_parse ? 0 : 1;
cnt_total++;
}
std::cout << "GhidraParser is done..." << std::endl;
std::cout << "Functions parsed: " << std::to_string(cnt_total) << std::endl;
std::cout << "Invalid parses: " << std::to_string(cnt_invalid) << std::endl;
std::cout << "duration: " << duration.count() << " ms" << std::endl;
std::cin.ignore();
return 0;
}

View File

@ -0,0 +1,21 @@
#pragma once
#include <map>
#include <string>
typedef unsigned int uint; // i am lazy
typedef unsigned char byte;
//#pragma pack(push, 1)
struct FunctionInfo
{
uint address = 0;
std::string func = "";
std::string usg = "";
std::map<int, std::vector<std::string>> param_in{};
int param_in_cnt = 0;
std::map<int, std::vector<std::string>> param_out{};
int param_out_cnt = 0;
std::vector<std::string> parse_errors;
bool valid_parse = false;
};
//#pragma pack(pop)

View File

@ -0,0 +1,141 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{3f05db4f-14ab-4038-b3f5-82ef2a70f42a}</ProjectGuid>
<RootNamespace>GhidraParser</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp20</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp20</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp20</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="GhidraParser.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="GhidraParser.hpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -0,0 +1,27 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="GhidraParser.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="GhidraParser.hpp">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>

View File

@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup />
</Project>

52
Hook/Hook.cpp Normal file
View File

@ -0,0 +1,52 @@
#include "pch.h"
#include <Windows.h>
#include <detours.h>
#include <string>
#include <fstream>
#include <intrin.h>
int luaCallIndex = 0;
FILE* csvFile;
std::string handleString(char* input)
{
if (input == 0) return ""; // return empty string if it was a nullptr
std::string replacement = input;
std::size_t found = replacement.find("\"");
while (found != std::string::npos) { // escape double quotes by doubling them
replacement.replace(found, 1, "\"\"");
found = replacement.find("\"", found + 2);
}
return replacement;
}
void* CVar__Register = (void*)0x00817F90;
UINT32 __cdecl FrameScript_RegisterFunction__Hook(char* name, void* param_2)
{
void* callAddress = (void*)((uintptr_t)_ReturnAddress() - 5); // subtracting the length of a CALL instruction to find out where we have been called from
fprintf_s(csvFile, R"(%s%i, "%p", "%s", "%p")", "\n", luaCallIndex, callAddress, handleString(name).c_str(), param_2);
luaCallIndex++;
return ((decltype(&FrameScript_RegisterFunction__Hook))CVar__Register)(name, param_2);
}
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
{
if (DetourIsHelperProcess()) return TRUE;
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
fopen_s(&csvFile, "FrameScript_RegisterFunction_calls_335a_12340.csv", "w");
if (csvFile == 0) return -1;
fprintf_s(csvFile, R"("Index", "Register Address", "Name", "Function Address")");
DetourRestoreAfterWith();
DetourTransactionBegin();
DetourUpdateThread(GetCurrentThread());
DetourAttach(&CVar__Register, FrameScript_RegisterFunction__Hook);
if (DetourTransactionCommit() != NO_ERROR) MessageBoxA(NULL, "DetourAttach failed", "error", 0);
break;
case DLL_PROCESS_DETACH:
fclose(csvFile);
break;
}
return TRUE;
}

3
Hook/Hook.def Normal file
View File

@ -0,0 +1,3 @@
LIBRARY Hook
EXPORTS
DllMain @1

175
Hook/Hook.vcxproj Normal file
View File

@ -0,0 +1,175 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{597797c6-99d2-4354-ac7d-a030ec7dfaac}</ProjectGuid>
<RootNamespace>Hook</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;HOOK_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<LanguageStandard>stdcpp20</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<ModuleDefinitionFile>Hook.def</ModuleDefinitionFile>
<AdditionalDependencies>detours.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;HOOK_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<LanguageStandard>stdcpp20</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<ModuleDefinitionFile>Hook.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;HOOK_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<ModuleDefinitionFile>Hook.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;HOOK_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<ModuleDefinitionFile>Hook.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="framework.h" />
<ClInclude Include="pch.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="Hook.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="Hook.def" />
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\packages\Detours.4.0.1\build\native\Detours.targets" Condition="Exists('..\packages\Detours.4.0.1\build\native\Detours.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\Detours.4.0.1\build\native\Detours.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Detours.4.0.1\build\native\Detours.targets'))" />
</Target>
</Project>

39
Hook/Hook.vcxproj.filters Normal file
View File

@ -0,0 +1,39 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="framework.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="pch.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="Hook.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="pch.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="Hook.def">
<Filter>Source Files</Filter>
</None>
<None Include="packages.config" />
</ItemGroup>
</Project>

4
Hook/Hook.vcxproj.user Normal file
View File

@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup />
</Project>

5
Hook/framework.h Normal file
View File

@ -0,0 +1,5 @@
#pragma once
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files
#include <windows.h>

4
Hook/packages.config Normal file
View File

@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Detours" version="4.0.1" targetFramework="native" developmentDependency="true" />
</packages>

5
Hook/pch.cpp Normal file
View File

@ -0,0 +1,5 @@
// pch.cpp: source file corresponding to the pre-compiled header
#include "pch.h"
// When you are using pre-compiled headers, this source file is necessary for compilation to succeed.

13
Hook/pch.h Normal file
View File

@ -0,0 +1,13 @@
// pch.h: This is a precompiled header file.
// Files listed below are compiled only once, improving build performance for future builds.
// This also affects IntelliSense performance, including code completion and many code browsing features.
// However, files listed here are ALL re-compiled if any one of them is updated between builds.
// Do not add files here that you will be updating frequently as this negates the performance advantage.
#ifndef PCH_H
#define PCH_H
// add headers that you want to pre-compile here
#include "framework.h"
#endif //PCH_H

35
Launcher/Launcher.cpp Normal file
View File

@ -0,0 +1,35 @@
#include <iostream>
#include <Windows.h>
#include <detours.h>
int main()
{
std::string wow_directory = R"(C:\Users\alphaomega\Documents\World-of-Warcraft-3.3.5a.12340-enUS-WIN\)";
char launcherDirectory[MAX_PATH] = { 0 };
GetModuleFileNameA(NULL, launcherDirectory, MAX_PATH);
size_t lastBackslash = ((std::string)launcherDirectory).rfind('\\');
std::string lpDllName = ((std::string)launcherDirectory).substr(0, lastBackslash + 1) + "Hook.dll";
STARTUPINFOA lpStartupInfo;
ZeroMemory(&lpStartupInfo, sizeof(lpStartupInfo));
PROCESS_INFORMATION lpProcessInformation;
ZeroMemory(&lpProcessInformation, sizeof(lpProcessInformation));
lpStartupInfo.cb = sizeof(lpStartupInfo);
DetourCreateProcessWithDllA(
(wow_directory + "Wow.exe").c_str(), // lpApplicationName
NULL, // lpCommandLine,
NULL, // lpProcessAttributes,
NULL, // lpThreadAttributes,
TRUE, // bInheritHandles,
CREATE_DEFAULT_ERROR_MODE | CREATE_SUSPENDED, // dwCreationFlags,
NULL, // lpEnvironment,
wow_directory.c_str(), // lpCurrentDirectory,
&lpStartupInfo, // lpStartupInfo
&lpProcessInformation, // lpProcessInformation
lpDllName.c_str(), // lpDllName
NULL // pfCreateProcessA
);
ResumeThread(lpProcessInformation.hThread);
return 0;
}

148
Launcher/Launcher.vcxproj Normal file
View File

@ -0,0 +1,148 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{ff29a740-acad-45dc-ae66-47144fa61afb}</ProjectGuid>
<RootNamespace>Launcher</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp20</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>detours.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp20</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="Launcher.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\packages\Detours.4.0.1\build\native\Detours.targets" Condition="Exists('..\packages\Detours.4.0.1\build\native\Detours.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\Detours.4.0.1\build\native\Detours.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Detours.4.0.1\build\native\Detours.targets'))" />
</Target>
</Project>

View File

@ -0,0 +1,25 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="Launcher.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
</Project>

View File

@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup />
</Project>

4
Launcher/packages.config Normal file
View File

@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Detours" version="4.0.1" targetFramework="native" developmentDependency="true" />
</packages>

View File

@ -0,0 +1,54 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.5.33516.290
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Launcher", "Launcher\Launcher.vcxproj", "{FF29A740-ACAD-45DC-AE66-47144FA61AFB}"
ProjectSection(ProjectDependencies) = postProject
{597797C6-99D2-4354-AC7D-A030EC7DFAAC} = {597797C6-99D2-4354-AC7D-A030EC7DFAAC}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Hook", "Hook\Hook.vcxproj", "{597797C6-99D2-4354-AC7D-A030EC7DFAAC}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GhidraParser", "GhidraParser\GhidraParser.vcxproj", "{3F05DB4F-14AB-4038-B3F5-82EF2A70F42A}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{FF29A740-ACAD-45DC-AE66-47144FA61AFB}.Debug|x64.ActiveCfg = Debug|Win32
{FF29A740-ACAD-45DC-AE66-47144FA61AFB}.Debug|x64.Build.0 = Debug|Win32
{FF29A740-ACAD-45DC-AE66-47144FA61AFB}.Debug|x86.ActiveCfg = Debug|Win32
{FF29A740-ACAD-45DC-AE66-47144FA61AFB}.Debug|x86.Build.0 = Debug|Win32
{FF29A740-ACAD-45DC-AE66-47144FA61AFB}.Release|x64.ActiveCfg = Release|Win32
{FF29A740-ACAD-45DC-AE66-47144FA61AFB}.Release|x64.Build.0 = Release|Win32
{FF29A740-ACAD-45DC-AE66-47144FA61AFB}.Release|x86.ActiveCfg = Release|Win32
{FF29A740-ACAD-45DC-AE66-47144FA61AFB}.Release|x86.Build.0 = Release|Win32
{597797C6-99D2-4354-AC7D-A030EC7DFAAC}.Debug|x64.ActiveCfg = Debug|Win32
{597797C6-99D2-4354-AC7D-A030EC7DFAAC}.Debug|x64.Build.0 = Debug|Win32
{597797C6-99D2-4354-AC7D-A030EC7DFAAC}.Debug|x86.ActiveCfg = Debug|Win32
{597797C6-99D2-4354-AC7D-A030EC7DFAAC}.Debug|x86.Build.0 = Debug|Win32
{597797C6-99D2-4354-AC7D-A030EC7DFAAC}.Release|x64.ActiveCfg = Release|Win32
{597797C6-99D2-4354-AC7D-A030EC7DFAAC}.Release|x64.Build.0 = Release|Win32
{597797C6-99D2-4354-AC7D-A030EC7DFAAC}.Release|x86.ActiveCfg = Release|Win32
{597797C6-99D2-4354-AC7D-A030EC7DFAAC}.Release|x86.Build.0 = Release|Win32
{3F05DB4F-14AB-4038-B3F5-82EF2A70F42A}.Debug|x64.ActiveCfg = Debug|x64
{3F05DB4F-14AB-4038-B3F5-82EF2A70F42A}.Debug|x64.Build.0 = Debug|x64
{3F05DB4F-14AB-4038-B3F5-82EF2A70F42A}.Debug|x86.ActiveCfg = Debug|Win32
{3F05DB4F-14AB-4038-B3F5-82EF2A70F42A}.Debug|x86.Build.0 = Debug|Win32
{3F05DB4F-14AB-4038-B3F5-82EF2A70F42A}.Release|x64.ActiveCfg = Release|x64
{3F05DB4F-14AB-4038-B3F5-82EF2A70F42A}.Release|x64.Build.0 = Release|x64
{3F05DB4F-14AB-4038-B3F5-82EF2A70F42A}.Release|x86.ActiveCfg = Release|Win32
{3F05DB4F-14AB-4038-B3F5-82EF2A70F42A}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {A4CD1283-F9C7-4EE8-92CF-2D35F33D1454}
EndGlobalSection
EndGlobal

BIN
packages/Detours.4.0.1/.signature.p7s vendored Normal file

Binary file not shown.

Binary file not shown.

View File

@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" >
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)..\..\lib\native\include\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalLibraryDirectories Condition="'$(PlatformTarget)'=='x64'">$(MSBuildThisFileDirectory)..\..\lib\native\libs\x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories Condition="'$(PlatformTarget)'=='x86'">$(MSBuildThisFileDirectory)..\..\lib\native\libs\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>detours.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
</Project>

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,27 @@
//////////////////////////////////////////////////////////////////////////////
//
// Common version parameters.
//
// Microsoft Research Detours Package, Version 4.0.1
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
#define _USING_V110_SDK71_ 1
#include "winver.h"
#if 0
#include <windows.h>
#include <detours.h>
#else
#ifndef DETOURS_STRINGIFY
#define DETOURS_STRINGIFY(x) DETOURS_STRINGIFY_(x)
#define DETOURS_STRINGIFY_(x) #x
#endif
#define VER_FILEFLAGSMASK 0x3fL
#define VER_FILEFLAGS 0x0L
#define VER_FILEOS 0x00040004L
#define VER_FILETYPE 0x00000002L
#define VER_FILESUBTYPE 0x00000000L
#endif
#define VER_DETOURS_BITS DETOUR_STRINGIFY(DETOURS_BITS)

View File

@ -0,0 +1,89 @@
//////////////////////////////////////////////////////////////////////////////
//
// Detours Test Program (syelog.h of syelog.lib)
//
// Microsoft Research Detours Package
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
#pragma once
#ifndef _SYELOGD_H_
#define _SYELOGD_H_
#include <stdarg.h>
#pragma pack(push, 1)
#pragma warning(push)
#pragma warning(disable: 4200)
//////////////////////////////////////////////////////////////////////////////
//
//
#define SYELOG_PIPE_NAMEA "\\\\.\\pipe\\syelog"
#define SYELOG_PIPE_NAMEW L"\\\\.\\pipe\\syelog"
#ifdef UNICODE
#define SYELOG_PIPE_NAME SYELOG_PIPE_NAMEW
#else
#define SYELOG_PIPE_NAME SYELOG_PIPE_NAMEA
#endif
//////////////////////////////////////////////////////////////////////////////
//
#define SYELOG_MAXIMUM_MESSAGE 4086 // 4096 - sizeof(header stuff)
typedef struct _SYELOG_MESSAGE
{
USHORT nBytes;
BYTE nFacility;
BYTE nSeverity;
DWORD nProcessId;
FILETIME ftOccurance;
BOOL fTerminate;
CHAR szMessage[SYELOG_MAXIMUM_MESSAGE];
} SYELOG_MESSAGE, *PSYELOG_MESSAGE;
// Facility Codes.
//
#define SYELOG_FACILITY_KERNEL 0x10 // OS Kernel
#define SYELOG_FACILITY_SECURITY 0x20 // OS Security
#define SYELOG_FACILITY_LOGGING 0x30 // OS Logging-internal
#define SYELOG_FACILITY_SERVICE 0x40 // User-mode system daemon
#define SYELOG_FACILITY_APPLICATION 0x50 // User-mode application
#define SYELOG_FACILITY_USER 0x60 // User self-generated.
#define SYELOG_FACILITY_LOCAL0 0x70 // Locally defined.
#define SYELOG_FACILITY_LOCAL1 0x71 // Locally defined.
#define SYELOG_FACILITY_LOCAL2 0x72 // Locally defined.
#define SYELOG_FACILITY_LOCAL3 0x73 // Locally defined.
#define SYELOG_FACILITY_LOCAL4 0x74 // Locally defined.
#define SYELOG_FACILITY_LOCAL5 0x75 // Locally defined.
#define SYELOG_FACILITY_LOCAL6 0x76 // Locally defined.
#define SYELOG_FACILITY_LOCAL7 0x77 // Locally defined.
#define SYELOG_FACILITY_LOCAL8 0x78 // Locally defined.
#define SYELOG_FACILITY_LOCAL9 0x79 // Locally defined.
// Severity Codes.
//
#define SYELOG_SEVERITY_FATAL 0x00 // System is dead.
#define SYELOG_SEVERITY_ALERT 0x10 // Take action immediately.
#define SYELOG_SEVERITY_CRITICAL 0x20 // Critical condition.
#define SYELOG_SEVERITY_ERROR 0x30 // Error
#define SYELOG_SEVERITY_WARNING 0x40 // Warning
#define SYELOG_SEVERITY_NOTICE 0x50 // Significant condition.
#define SYELOG_SEVERITY_INFORMATION 0x60 // Informational
#define SYELOG_SEVERITY_AUDIT_FAIL 0x66 // Audit Failed
#define SYELOG_SEVERITY_AUDIT_PASS 0x67 // Audit Succeeeded
#define SYELOG_SEVERITY_DEBUG 0x70 // Debugging
// Logging Functions.
//
VOID SyelogOpen(PCSTR pszIdentifier, BYTE nFacility);
VOID Syelog(BYTE nSeverity, PCSTR pszMsgf, ...);
VOID SyelogV(BYTE nSeverity, PCSTR pszMsgf, va_list args);
VOID SyelogClose(BOOL fTerminate);
#pragma warning(pop)
#pragma pack(pop)
#endif // _SYELOGD_H_
//
///////////////////////////////////////////////////////////////// End of File.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.