initial commit of source files without the trash

This commit is contained in:
DrFrugal 2023-07-02 11:27:05 +02:00
parent c0d255d8f4
commit 4a0886c714
24 changed files with 1773 additions and 0 deletions

10
.gitignore vendored
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@ -32,3 +32,13 @@
*.out
*.app
# Debug/Release folder
/Debug/
/Hook/Debug/
/Launcher/Debug/
/Release/
/Hook/Release/
/Launcher/Release/
# Visual Studio
/.vs/

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.5.33516.290
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Launcher", "Launcher\Launcher.vcxproj", "{FF29A740-ACAD-45DC-AE66-47144FA61AFB}"
ProjectSection(ProjectDependencies) = postProject
{597797C6-99D2-4354-AC7D-A030EC7DFAAC} = {597797C6-99D2-4354-AC7D-A030EC7DFAAC}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Hook", "Hook\Hook.vcxproj", "{597797C6-99D2-4354-AC7D-A030EC7DFAAC}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{FF29A740-ACAD-45DC-AE66-47144FA61AFB}.Debug|x64.ActiveCfg = Debug|x64
{FF29A740-ACAD-45DC-AE66-47144FA61AFB}.Debug|x64.Build.0 = Debug|x64
{FF29A740-ACAD-45DC-AE66-47144FA61AFB}.Debug|x86.ActiveCfg = Debug|Win32
{FF29A740-ACAD-45DC-AE66-47144FA61AFB}.Debug|x86.Build.0 = Debug|Win32
{FF29A740-ACAD-45DC-AE66-47144FA61AFB}.Release|x64.ActiveCfg = Release|x64
{FF29A740-ACAD-45DC-AE66-47144FA61AFB}.Release|x64.Build.0 = Release|x64
{FF29A740-ACAD-45DC-AE66-47144FA61AFB}.Release|x86.ActiveCfg = Release|Win32
{FF29A740-ACAD-45DC-AE66-47144FA61AFB}.Release|x86.Build.0 = Release|Win32
{597797C6-99D2-4354-AC7D-A030EC7DFAAC}.Debug|x64.ActiveCfg = Debug|x64
{597797C6-99D2-4354-AC7D-A030EC7DFAAC}.Debug|x64.Build.0 = Debug|x64
{597797C6-99D2-4354-AC7D-A030EC7DFAAC}.Debug|x86.ActiveCfg = Debug|Win32
{597797C6-99D2-4354-AC7D-A030EC7DFAAC}.Debug|x86.Build.0 = Debug|Win32
{597797C6-99D2-4354-AC7D-A030EC7DFAAC}.Release|x64.ActiveCfg = Release|x64
{597797C6-99D2-4354-AC7D-A030EC7DFAAC}.Release|x64.Build.0 = Release|x64
{597797C6-99D2-4354-AC7D-A030EC7DFAAC}.Release|x86.ActiveCfg = Release|Win32
{597797C6-99D2-4354-AC7D-A030EC7DFAAC}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {A4CD1283-F9C7-4EE8-92CF-2D35F33D1454}
EndGlobalSection
EndGlobal

52
Hook/Hook.cpp Normal file
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#include "pch.h"
#include <Windows.h>
#include <detours.h>
#include <string>
#include <fstream>
#include <intrin.h>
int cvarCallIndex = 0;
FILE* csvFile;
std::string handleString(char* input)
{
if (input == 0) return ""; // return empty string if it was a nullptr
std::string replacement = input;
std::size_t found = replacement.find("\"");
while (found != std::string::npos) { // escape double quotes by doubling them
replacement.replace(found, 1, "\"\"");
found = replacement.find("\"", found + 2);
}
return replacement;
}
void* CVar__Register = (void*)0x00767fc0;
UINT32 __cdecl CVar__Register__Hook(char* name, char* description, UINT32 flags, char* defaultValue, PVOID callback, UINT32 category, BYTE saveToWTF, UINT32 param_8, BYTE param_9)
{
void* callAddress = (void*)((uintptr_t)_ReturnAddress() - 5); // subtracting the length of a CALL instruction to find out where we have been called from
fprintf_s(csvFile, R"(%s"%i", "%p", "%s", "%s", "%i", "%s", "%p", "%i", "%hhu", "%i", "%hhu")", "\n", cvarCallIndex, callAddress, handleString(name).c_str(), handleString(description).c_str(), flags, defaultValue, callback, category, saveToWTF, param_8, param_9);
cvarCallIndex++;
return ((decltype(&CVar__Register__Hook))CVar__Register)(name, description, flags, defaultValue, callback, category, saveToWTF, param_8, param_9);
}
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
{
if (DetourIsHelperProcess()) return TRUE;
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
fopen_s(&csvFile, "CVar__Register_calls_335a_12340.csv", "w");
if (csvFile == 0) return -1;
fprintf_s(csvFile, R"("Index", "Call Address", "Name", "Description", "Flags", "Default Value", "Callback Address", "Category", "Save To WTF", "param_8", "param_9")");
DetourRestoreAfterWith();
DetourTransactionBegin();
DetourUpdateThread(GetCurrentThread());
DetourAttach(&CVar__Register, CVar__Register__Hook);
if (DetourTransactionCommit() != NO_ERROR) MessageBoxA(NULL, "DetourAttach failed", "error", 0);
break;
case DLL_PROCESS_DETACH:
fclose(csvFile);
break;
}
return TRUE;
}

3
Hook/Hook.def Normal file
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LIBRARY Hook
EXPORTS
DllMain @1

172
Hook/Hook.vcxproj Normal file
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{597797c6-99d2-4354-ac7d-a030ec7dfaac}</ProjectGuid>
<RootNamespace>Hook</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>Unicode</CharacterSet>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;HOOK_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
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<ClCompile>
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<PreprocessorDefinitions>WIN32;NDEBUG;HOOK_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
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<PreprocessorDefinitions>NDEBUG;HOOK_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Link>
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<ClInclude Include="pch.h" />
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<ClCompile Include="Hook.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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<ItemGroup>
<None Include="Hook.def" />
<None Include="packages.config" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\packages\Detours.4.0.1\build\native\Detours.targets" Condition="Exists('..\packages\Detours.4.0.1\build\native\Detours.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\Detours.4.0.1\build\native\Detours.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Detours.4.0.1\build\native\Detours.targets'))" />
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39
Hook/Hook.vcxproj.filters Normal file
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Filter>Source Files</Filter>
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4
Hook/Hook.vcxproj.user Normal file
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup />
</Project>

5
Hook/framework.h Normal file
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#pragma once
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files
#include <windows.h>

4
Hook/packages.config Normal file
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<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Detours" version="4.0.1" targetFramework="native" developmentDependency="true" />
</packages>

5
Hook/pch.cpp Normal file
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// pch.cpp: source file corresponding to the pre-compiled header
#include "pch.h"
// When you are using pre-compiled headers, this source file is necessary for compilation to succeed.

13
Hook/pch.h Normal file
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// pch.h: This is a precompiled header file.
// Files listed below are compiled only once, improving build performance for future builds.
// This also affects IntelliSense performance, including code completion and many code browsing features.
// However, files listed here are ALL re-compiled if any one of them is updated between builds.
// Do not add files here that you will be updating frequently as this negates the performance advantage.
#ifndef PCH_H
#define PCH_H
// add headers that you want to pre-compile here
#include "framework.h"
#endif //PCH_H

35
Launcher/Launcher.cpp Normal file
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#include <iostream>
#include <Windows.h>
#include <detours.h>
int main()
{
std::string wow_directory = R"(C:\Users\alphaomega\Documents\World-of-Warcraft-3.3.5a.12340-enUS-WIN\)";
char launcherDirectory[MAX_PATH] = { 0 };
GetModuleFileNameA(NULL, launcherDirectory, MAX_PATH);
size_t lastBackslash = ((std::string)launcherDirectory).rfind('\\');
std::string lpDllName = ((std::string)launcherDirectory).substr(0, lastBackslash + 1) + "Hook.dll";
STARTUPINFOA lpStartupInfo;
ZeroMemory(&lpStartupInfo, sizeof(lpStartupInfo));
PROCESS_INFORMATION lpProcessInformation;
ZeroMemory(&lpProcessInformation, sizeof(lpProcessInformation));
lpStartupInfo.cb = sizeof(lpStartupInfo);
DetourCreateProcessWithDllA(
(wow_directory + "Wow.exe").c_str(), // lpApplicationName
NULL, // lpCommandLine,
NULL, // lpProcessAttributes,
NULL, // lpThreadAttributes,
TRUE, // bInheritHandles,
CREATE_DEFAULT_ERROR_MODE | CREATE_SUSPENDED, // dwCreationFlags,
NULL, // lpEnvironment,
wow_directory.c_str(), // lpCurrentDirectory,
&lpStartupInfo, // lpStartupInfo
&lpProcessInformation, // lpProcessInformation
lpDllName.c_str(), // lpDllName
NULL // pfCreateProcessA
);
ResumeThread(lpProcessInformation.hThread);
return 0;
}

145
Launcher/Launcher.vcxproj Normal file
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<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
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<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{ff29a740-acad-45dc-ae66-47144fa61afb}</ProjectGuid>
<RootNamespace>Launcher</RootNamespace>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
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<?xml version="1.0" encoding="utf-8"?>
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<PropertyGroup />
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<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Detours" version="4.0.1" targetFramework="native" developmentDependency="true" />
</packages>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" >
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)..\..\lib\native\include\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalLibraryDirectories Condition="'$(PlatformTarget)'=='x86'">$(MSBuildThisFileDirectory)..\..\lib\native\libs\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>detours.lib;%(AdditionalDependencies)</AdditionalDependencies>
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//////////////////////////////////////////////////////////////////////////////
//
// Common version parameters.
//
// Microsoft Research Detours Package, Version 4.0.1
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
#define _USING_V110_SDK71_ 1
#include "winver.h"
#if 0
#include <windows.h>
#include <detours.h>
#else
#ifndef DETOURS_STRINGIFY
#define DETOURS_STRINGIFY(x) DETOURS_STRINGIFY_(x)
#define DETOURS_STRINGIFY_(x) #x
#endif
#define VER_FILEFLAGSMASK 0x3fL
#define VER_FILEFLAGS 0x0L
#define VER_FILEOS 0x00040004L
#define VER_FILETYPE 0x00000002L
#define VER_FILESUBTYPE 0x00000000L
#endif
#define VER_DETOURS_BITS DETOUR_STRINGIFY(DETOURS_BITS)

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//////////////////////////////////////////////////////////////////////////////
//
// Detours Test Program (syelog.h of syelog.lib)
//
// Microsoft Research Detours Package
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
#pragma once
#ifndef _SYELOGD_H_
#define _SYELOGD_H_
#include <stdarg.h>
#pragma pack(push, 1)
#pragma warning(push)
#pragma warning(disable: 4200)
//////////////////////////////////////////////////////////////////////////////
//
//
#define SYELOG_PIPE_NAMEA "\\\\.\\pipe\\syelog"
#define SYELOG_PIPE_NAMEW L"\\\\.\\pipe\\syelog"
#ifdef UNICODE
#define SYELOG_PIPE_NAME SYELOG_PIPE_NAMEW
#else
#define SYELOG_PIPE_NAME SYELOG_PIPE_NAMEA
#endif
//////////////////////////////////////////////////////////////////////////////
//
#define SYELOG_MAXIMUM_MESSAGE 4086 // 4096 - sizeof(header stuff)
typedef struct _SYELOG_MESSAGE
{
USHORT nBytes;
BYTE nFacility;
BYTE nSeverity;
DWORD nProcessId;
FILETIME ftOccurance;
BOOL fTerminate;
CHAR szMessage[SYELOG_MAXIMUM_MESSAGE];
} SYELOG_MESSAGE, *PSYELOG_MESSAGE;
// Facility Codes.
//
#define SYELOG_FACILITY_KERNEL 0x10 // OS Kernel
#define SYELOG_FACILITY_SECURITY 0x20 // OS Security
#define SYELOG_FACILITY_LOGGING 0x30 // OS Logging-internal
#define SYELOG_FACILITY_SERVICE 0x40 // User-mode system daemon
#define SYELOG_FACILITY_APPLICATION 0x50 // User-mode application
#define SYELOG_FACILITY_USER 0x60 // User self-generated.
#define SYELOG_FACILITY_LOCAL0 0x70 // Locally defined.
#define SYELOG_FACILITY_LOCAL1 0x71 // Locally defined.
#define SYELOG_FACILITY_LOCAL2 0x72 // Locally defined.
#define SYELOG_FACILITY_LOCAL3 0x73 // Locally defined.
#define SYELOG_FACILITY_LOCAL4 0x74 // Locally defined.
#define SYELOG_FACILITY_LOCAL5 0x75 // Locally defined.
#define SYELOG_FACILITY_LOCAL6 0x76 // Locally defined.
#define SYELOG_FACILITY_LOCAL7 0x77 // Locally defined.
#define SYELOG_FACILITY_LOCAL8 0x78 // Locally defined.
#define SYELOG_FACILITY_LOCAL9 0x79 // Locally defined.
// Severity Codes.
//
#define SYELOG_SEVERITY_FATAL 0x00 // System is dead.
#define SYELOG_SEVERITY_ALERT 0x10 // Take action immediately.
#define SYELOG_SEVERITY_CRITICAL 0x20 // Critical condition.
#define SYELOG_SEVERITY_ERROR 0x30 // Error
#define SYELOG_SEVERITY_WARNING 0x40 // Warning
#define SYELOG_SEVERITY_NOTICE 0x50 // Significant condition.
#define SYELOG_SEVERITY_INFORMATION 0x60 // Informational
#define SYELOG_SEVERITY_AUDIT_FAIL 0x66 // Audit Failed
#define SYELOG_SEVERITY_AUDIT_PASS 0x67 // Audit Succeeeded
#define SYELOG_SEVERITY_DEBUG 0x70 // Debugging
// Logging Functions.
//
VOID SyelogOpen(PCSTR pszIdentifier, BYTE nFacility);
VOID Syelog(BYTE nSeverity, PCSTR pszMsgf, ...);
VOID SyelogV(BYTE nSeverity, PCSTR pszMsgf, va_list args);
VOID SyelogClose(BOOL fTerminate);
#pragma warning(pop)
#pragma pack(pop)
#endif // _SYELOGD_H_
//
///////////////////////////////////////////////////////////////// End of File.

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